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Our Erasmus+ Learning Journey: Sustainability & Technology

  • May 7
  • 2 min read

Welcome to the heart of our Erasmus+ project! This space

showcases a series of specially designed activities created to be implemented by the students of 1o GYMNASIO ACHARNON during their weekly school meetings. These sessions are the core of our collaboration, where students work together to explore how innovation can solve real-world problems.

Our program is dedicated to empowering students with the tools of the future, combining environmental awareness with cutting-edge technology. Explore our core thematic units below:


1. United Nations Sustainable Development Goals (SDGs)


In this unit, we introduce students to the global framework of the 17 Sustainable Development Goals set by the United Nations. Learning is achieved through engaging online games https://sdgsgames.com/,  which were completed by the majority of our school's students. Additionally, the Erasmus+ team carried out several engaging tasks, which are detailed on the activity’s webpage.

While we cover the full range of the SDGs, our project delves deeper into Goals 12 and 13, which are directly linked to our Erasmus+ program’s mission:

  • Goal 12: Responsible Consumption and Production – Exploring how we can do more and better with less, reducing our ecological footprint.

  • Goal 13: Climate Action – Taking urgent steps to combat climate change and its impacts through education and innovation.

Through these digital games and weekly discussions, students analyze how collective action can lead to a sustainable future.

🔗 Explore the SDGs: UN Sustainable Development Goals


2. Smart Farming with ARDUINO - UNO R3

How can we use technology to protect nature? In this hands-on unit, students step into the world of Smart Agriculture. Using the Arduino UNO R3, a powerful micro-computer, we learn how to build an intelligent soil moisture monitoring system. These activities allow students to experiment with hardware and see the results of their work in real-time.

Key Learning Highlights:

  • What is Arduino? Understanding how "electronic brains" read sensors and make decisions.

  • Sensors & Interaction: Discovering how soil moisture sensors work to measure environmental data.

  • Circuit Building: A step-by-step guide on connecting sensors (VCC, GND, A0) to the Arduino board.

  • The Logic of Automation: Learning how to translate nature's needs into data (e.g., a reading of 700-900 means the plant is "thirsty").

🔗 Start Building: ARDUINO - UNO R3 Project


3. ARDUINO Simulation: Coding for the Future

Before we bring our machines to life, we master the art of coding and assembling. This unit focuses on Arduino Simulation https://www.tinkercad.com/dashboard, where students virtually assemble an arduino and use visual block-based programming. This approach makes complex electronics easy and fun for everyone, allowing for creative experimentation during our weekly lab hours.

What students will practice:

  • Visual Programming: Using "logic blocks" to create code without needing to memorize complex syntax.

  • System Calibration: Testing sensors in different conditions (air vs. wet soil) to ensure accuracy.

  • Alert Systems: Programming the Arduino to trigger alarms or messages (like "Water me!") when a plant needs care.

  • Virtual Prototyping: Experimenting with circuits in a safe, digital environment before physical implementation.

🔗 Try the Simulation: ARDUINO Simulation & Coding

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